Tuesday, 11 November 2014

OUGD603. Extended Practice. Brief 2: FRESHWHIP SKATEBOARD DESIGN. DEVELOPMENT.

having chosen the image to base my sketch on i went straight into attempts to sketch the car. i chose to use a farrel & gold HB pencil because i think the brand make good, strong pencils and because the detail required was considerable and i needed defined strokes. for the pen sketches i used the 0.1, 0.3 and 0.5 edding 1880 fine liners. the size range enabled me to add varied weight strokes and finer detail to the sketch.



i set up the image on screen for visual reference and began sketching. i started by trying to draw a sort of grid to maintain scale and quality of replication. this is not how i normally draw and it became quickly confusing.


the drawing was too sketchy and not true to the angles or scales of the car in the image. so i started again and this time simply began drawing. i started with a wheel and spent time to make it exact to the image in size and shape. this would then form my reference with which to construct the rest of the drawing. this method was much easier and produced better results.


i took note of how the different components were put together to make the whole car and tried to replicate this as best i could using the method of free hand sketching. i then went on to use tracing paper overlaid on the above sketch. using the fine liners i went on to free hand the line drawing that would make up the final illustration.




i used the finer point pens to then add the finer detail and definition to the car.


i then repeated the same process for the character which would be featured on top of the car illustration.





with the illustrations i intended to feature completed, it was then a case of scanning in the final two and using illustrator to add the rendering, finer detail, and colour. this consisted mainly of live tracing my illustrations and using the pen tool to create vectors to fit each image. i took the time to add the finer detail because when printed on a deck this would be apparent and add a greater aesthetic quality to the outcome.













since the two main objects contain so much detail, and because i didnt want to take away from this with a busy background, i decided a simple shape based background would do the design justice and house the detail effectively. the final outcome and project evaluation can be seen on a separate post in extended practice.

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